Type History
This type encompasses all computerized games, incorporating platforms from Computer to Console, Game Arcade to mobile device. Each game will describe its genre, the platform(s) it runs on, the designers. developers and publishers and much more. Any...
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This type encompasses all computerized games, incorporating platforms from Computer to Console, Game Arcade to mobile device. Each game will describe its genre, the platform(s) it runs on, the designers. developers and publishers and much more. Any electronic form of 'game' entertainment is included.
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| Prince of Persia |
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Computer Game Series | Jordan Mechner | Ubisoft |
Prince of Persia (often shortened to "POP") is a platform game, originally developed by Jordan Mechner in 1989 for the Apple II, that was widely seen as a great leap forward in the quality of animation seen in computer games. Mechner used a process...
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| Red Orb Entertainment | Red Orb Entertainment | ||||
| Ubisoft | Brøderbund Software | ||||
| Brøderbund Software | Konami | ||||
| The Last Express |
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Adventure Game | Smoking Car Productions | Interplay Entertainment |
The Last Express is a video game created by Jordan Mechner and Smoking Car Productions, published in 1997. It is an adventure game that takes place on the Orient Express, days before the start of World War I. It is noted as being one of the few...
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| Robert Cook | Brøderbund Software | ||||
| D/Generation |
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James M. Brown | Mindscape Group |
D/Generation is a arcade adventure computer game with puzzle elements, published for the PC and Amiga by Mindscape in 1991. It was later ported to the Amiga CD32 in 1993, the new version largely based upon the Amiga version but allowing use of the 6...
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| Robert Cook | |||||
| Civilization |
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Game | MicroProse | MicroProse |
Sid Meier's Civilization is a turn based strategy computer game created by Sid Meier for MicroProse in 1991. The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to...
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| Koei | |||||
| David's Midnight Magic |
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Pinball Simulation |
David's Midnight Magic is an early computer pinball simulation written by David Snider and released by Brøderbund in 1982. (The game was published in Europe by Ariolasoft). The game was originally released for the Apple II computer platform and was...
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| Lode Runner |
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Douglas E. Smith | Ariolasoft |
Lode Runner is a 1983 platform game, first published by Brøderbund. It is one of the first games to include a level editor, a feature that allows players to create their own level for the game. This feature bolstered the game's popularity, as...
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| Brøderbund Software | |||||
| Pinball Construction Set |
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Pinball Simulation | BudgeCo | Ariolasoft |
Pinball Construction Set (PCS) is a computer game by Bill Budge published by Electronic Arts. It was released for the Apple II and Atari 800 in 1983 and was later ported to other platforms, such as the Commodore 64 and DOS (as a booter).
Pinball...
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| Electronic Arts | |||||
| Spore |
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Maxis | Electronic Arts |
Spore is a multi-genre "massive single-player online game" under development by Maxis and designed by Will Wright. It allows a player to control the evolution of a species from its beginnings as a unicellular organism, through development as an...
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| Raid on Bungeling Bay |
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Raid on Bungeling Bay was the first video game designed by Will Wright. It was published by Brøderbund for the Commodore 64 in 1984 and the NES and MSX computers in 1985. The Commodore 64 version was published in the UK by Ariolasoft, and the NES...
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| SimCity |
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Computer Game Series | Maxis | Maxis |
SimCity is a city-building simulation game, first released in 1989 and designed by Will Wright. SimCity was Maxis' first product, which has since been ported into various personal computer and game consoles, and enhanced into several different...
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| Nintendo Entertainment Analysis and Development | Electronic Arts | ||||
| Superior Software | |||||
| Brøderbund Software | |||||
| Acornsoft | |||||
| more | |||||
| The Sims |
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Film | Maxis | Electronic Arts |
The Sims is a strategic life-simulation computer game developed by Maxis and published by Electronic Arts. It was created by game designer Will Wright, also known for developing SimCity. It is a simulation of the daily activities of one or more...
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| Karateka |
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Video games to the max | Jordan Mechner | Brøderbund Software |
Karateka is a 1984 computer game by Jordan Mechner, the creator of Prince of Persia. Karateka was Mechner's first hit game, and was designed while he was attending Yale University. The game was renowned at the time for its realistic animations. In...
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| Choplifter |
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Dan Gorlin | Ariolasoft |
Choplifter is a 1982 Apple II game developed by Dan Gorlin and published by Brøderbund. It was ported to other home computers and, in 1985, Sega released a coin-operated arcade game version. While many arcade games have been ported to home computer...
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| Brøderbund Software | |||||
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| Choplifter III |
Choplifter 3 is a 1993 video game for Game Boy and Game Gear. It was released on September 09 1994 for the Super Nintendo Entertainment System. It was the third Choplifter title starting with the original Apple II game released in 1982. The gameplay...
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| Castle Wolfenstein |
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Muse Software |
Castle Wolfenstein is a stealth-based computer game, the first of its genre, developed by Muse Software for the Apple II. It was first released in 1981 and later ported to DOS, the Atari 8-bit family and the Commodore 64.
Castle Wolfenstein is a...
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| Super Mario Bros. |
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Nintendo | Nintendo |
is a platform game developed by Nintendo in late 1985 and published for the Nintendo Entertainment System, a sequel to the 1983 game, Mario Bros. In Super Mario Bros., Italian plumber Mario must save Princess Peach (Princess Toadstool in the US...
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| Nintendo Entertainment Analysis and Development | |||||
| Sargon |
Sargon (or SARGON) is a line of chess-playing software for personal computers.
The original SARGON was written by Dan and Kathe Spracklen in a Z80-based computer called Wavemate Jupiter IIIusing assembly language through TDL Macro Assembler.
The...
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| Chess |
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Software | Apple Inc. |
Chess is a chess game for Mac OS X, and its progenitor, OPENSTEP, featuring a high quality graphical display and support for chess variant such as crazyhouse and suicide chess. Also included are different skins featuring metal, grass, marble and...
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| Interstate '76 |
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Activision | Activision |
Interstate '76 is a Windows video game. It was developed and published by Activision and released in 1997.
The game is set in the southwest United States of America in an alternative version of the year 1976, during the American oil crisis. The...
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| EverQuest |
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Game | Sony Online Entertainment | Sony Online Entertainment |
EverQuest, often called EQ, is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) that was released on March 16, 1999. The original design is credited to Brad McQuaid, Steve Clover, and Bill Trost. It was developed by Sony's...
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| 989 Studios | |||||
| FMO Chess Club |
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Stu Megan |
Q What is it?
FMO CHESS CLUB is a free private online CHESS CLUB requiring membership.
Q How do I join?
Click on the link on the front page.
If no link is present, the club is closed to new membership.
Enter an ID and password , valid email address ...
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| Star Trek: The Next Generation - A Final Unity |
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MicroProse | Spectrum HoloByte |
Star Trek: The Next Generation - A Final Unity is a computer game by Spectrum HoloByte, based on the Star Trek universe.
The cast of Star Trek: The Next Generation reprise their roles, providing the voices of their respective characters.
While on...
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| MicroProse | |||||
| Falcon |
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The Falcon line of computer games is a series of simulations of the F-16 Fighting Falcon fighter aircraft. The games were developed and published by Spectrum HoloByte (later MicroProse). They were noted for their high level of realism unseen in...
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| Chessmaster | Ubisoft | Ubisoft |
Chessmaster is a chess playing computer game series which is now owned and developed by Ubisoft. It is the best-selling chess franchise in history, with more than five million units sold as of 2002.
The Chessmaster series started in 1986 with The...
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| Feral Interactive | |||||
| Fritz |
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Fritz is a German chess program developed by Frans Morsch and Mathias Feist and published by ChessBase. There is also a version called Deep Fritz that is designed for multi-processing.
The latest versions of the consumer product are Deep Fritz 10 ...
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| MechWarrior 2 |
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Activision | Activision |
MechWarrior 2: 31st Century Combat is a 1995 computer game produced by Activision. It is part of the MechWarrior series of PC games. It separates itself from the original board game Battletech by placing the player inside the cockpit of the...
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| MechWarrior 3 |
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Zipper Interactive | MicroProse |
MechWarrior 3 was the first MechWarrior game not developed by Activision. MechWarrior 3 featured an all new 3D accelerated graphics engine. The game contained over 20 missions, with access to 18 different 'Mechs.
The story opens with a briefing of...
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| MechWarrior: Vengeance |
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FASA Interactive | Microsoft |
MechWarrior 4: Vengeance is a computer game developed by FASA Interactive and published by Microsoft. It was released on November 24 2000. This game is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle...
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| Space Quest |
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Space Quest is a series of six science fiction computer game that follow the adventures of a hapless janitor named Roger Wilco, as he campaigns through the galaxy for "truth, justice and really clean floors."
Initially created for Sierra On-Line...
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| Trinity |
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Infocom |
Trinity is an interactive fiction computer game written by Brian Moriarty and published in 1986 by Infocom. It is widely regarded as one of the company's best works. Award winning interactive fiction authorMichael S. Gentry described Trinity as ".....
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